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PostPosted: Fri Jun 30, 2006 10:57 pm  Post subject: Your Top 5 Biggest SSX Dissapointments  
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Yep, it's summer and I have the sweet ass time to check back on the old Gravitude.

I don't know if this has been done before, but I'd like to know the top 5 biggest letdowns of SSX for you. (Let's try to be constructive, not hateful.)

Mine are mostly character based, but that's just me.

5. Hiro. We work to get that final character in SSX and what do we get? A generic-looking boarder with a screeching voice who's not even good enought to make it into Tricky. Sigh.

4. Jim Rose was Psymon's personality. After he left, our resident crazy man was simply... not as likeable. I'd have to give a little shout-out to Ms. Bif Naked, but simply look at number 1.

3. SSX 3's character cuts. Some of us would still pay good money to see the likes of Brodi, Marisol, Eddie and JP again. Heck, even annoying Luther and Seeiah made for an excellent gaming expereince. In return, we got back a bland line-up, including the worst. character. ever...

2. Viggo. Eurotrash... with an Midwestern voice. Cool... ugly... clothes. Completely poorly developed. Viggo is like biting into a calzone only to find it's full of spinach and mushrooms. Eww!

1. SSX On Tour. All of it. The voices, tracks, bland CAC, lack of extras and online and most importantly... the lack of heart. I'm pretending it never happened.


Last edited by Krispy24 on Fri Jul 07, 2006 4:44 pm, edited 1 time in total.

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PostPosted: Sat Jul 01, 2006 12:50 am  Post subject:   
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6. The alpine boards : Some characters like Hiro, Marisol and Brodi had alpine board as default board. These boards are good for races but it's totally rotten for freestyle events.

7. The shred events in on tour.

8. Kaori only speaks japanese. I really love this character but she could have have a few quotes in english.

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PostPosted: Sat Jul 01, 2006 12:53 am  Post subject:   
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Hey, welcome back Kris! It's good to see you man. :yes

We should create a top 5 things in the SSX series thread to even this out karmically. :heh

1. SSX On Tour, overall. I know EA meant well but when the game is shortchanged on all accounts, then you're just setting yourself up for failure.

2. The bland-ing of Pysmon. Used to be so cool, now so bland.

3. Voices for all the characters in On Tour.

4. Mac/Kaori in On Tour

5. The shutting down of the SSX 3 online server.

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PostPosted: Sat Jul 01, 2006 1:52 am  Post subject:   
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5. Questionable faith in the ssx series (see 1)

4. The shutting down of the server

3. Rail glitches found in ssx3

2. SSX 3 on the NGage

1. SSX On Tour!

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PostPosted: Sat Jul 01, 2006 7:57 pm  Post subject:   
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Hmm.....

5. Recent lack of flair. SSX and Tricky is what brought most people into the world of ssx, granted ssx3 was decent, it lacked the flair of Tricky.

4. CAC, if you're going to attempt something like, at least do it with style, especially if you decide to crap out and not let the returning characters be playable.

3. Glitches, all of em, rail, monster, 180....

2. Ruining characters by punking out on their voices, ruining their styles with generic trash and so on and so forth. When something works, like Jim Rose and Bif Naked and Ryan Wall, DON'T change it...

1. SSX On Tour, everything about it just was wrong and awful and should never be spoken of again. For being the fourth in the series, it felt more like a "noob" attempt at making a game.

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PostPosted: Thu Jul 06, 2006 4:44 am  Post subject:   
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Legend_armlet wrote:
8. Kaori only speaks japanese. I really love this character but she could have have a few quotes in english.


Except for that she speaks pure english in On Tour, she says "SUPER EXCELLENT!". :lol :lol

My turn then.

5. On Tour
4. On Tour
3. On Tour
2. On Tour
1. On Tour

On Tour was a crappy upgrade. Everything about it is bad, except for one thing:

I really enjoyed being chased by the police. :thumbsup

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PostPosted: Sat Jul 08, 2006 10:42 pm  Post subject:   
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5. Not making Hiro as a Full Playable Character in SSX3.

4. The Lame-o Mini games (Challenges)

3. Not enough Cheats.

2. On Tour.

1.On Tour!!!

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PostPosted: Sun Jul 09, 2006 7:30 am  Post subject:   
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Ugh...

1. SSX 3 GBA, overall, and I do mean all of it, is just horrible. Extra short, horrible graphics, and impossible to do tricks. Not even worth to even play.

2. SSX 3's super shortness. If it just takes me a day to get to Peak 3 with just Mac, I think we can call this game short.

3. SSX 3's GBA to GCN connection. (If you are wondering, you are suppose to be able to trade money between the two game counsles. Pointless, but at least it isn't down!)

4. Psymon isn't Psymon any more in the Tour, he was so cool back then...

5. Mute characters of SSX on Tour.

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PostPosted: Sun Jul 09, 2006 10:21 am  Post subject:   
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Gamefreak06 wrote:
Ugh...
2. SSX 3's super shortness. If it just takes me a day to get to Peak 3 with just Mac, I think we can call this game short.


It takes me less than one hour.

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PostPosted: Tue Jul 11, 2006 8:00 am  Post subject:   
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1. Getting two jobs right when I was on top of SSX 3 and kicking ass online. Had to virtually give up SSX alltogether (haven't controlled a snowboard in a LONG time now).

2. The falling out Chris and I had with the On Tour reps and developers. They wanted our opinion and they got it, brutally honest as it was.

3. EA not giving enough time for the SSX team to really implement all of our suggestions. I would have glady given up having my snowboard in the game in return for using the kickass list of changes we all made while in Canada.

4. SSX 3 on the X-box where a board tweak button just happens to be the same button you boost with. Ruined serious play on it entirely.

5. Me getting completely addicted to World of Warcraft. I could at the very least be playing some casual ssx, but I can't afford a moment to spare as I'm constantly upgrading my character. But hey, I'm now one of the most powerful mages in the game ;-)


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PostPosted: Tue Jul 11, 2006 10:55 am  Post subject:   
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Jonipoon wrote:
Gamefreak06 wrote:
Ugh...
2. SSX 3's super shortness. If it just takes me a day to get to Peak 3 with just Mac, I think we can call this game short.


It takes me less than one hour.


It takes me less than 10 minutes.


Anyway.. Krispy's back! Wowza!

5. The series lost a lot of glamour, craziness, wackiness, etc etc after Tricky.

4. The character cuts. I agree with Krispy, having more characters from Tricky in the newer games would be rad.

3. In On Tour, Veterans lost the ability to have character specific ubers. That sucked.

2. The poor accessory and clothing slection in On Tour. Major bummer.

1. The poor feedback of On Tour.

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PostPosted: Tue Jul 11, 2006 2:53 pm  Post subject:   
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FirebrandX wrote:
The falling out Chris and I had with the On Tour reps and developers. They wanted our opinion and they got it, brutally honest as it was.

It wasn't you, dude. You are not to blame for that in the slightest. I take the blame for that square and simple. I escalated the finding of the rail glitch in the demo to "MUST FIX NOW OR ALL WILL BE LOST" status without thinking, and everyone else followed my lead, which in internet terms led to pointing fingers and blaming where none should have existed. The only thing you did was try and make it better after I fucked it up, and there's no way you should take any blame for that whatsoever. That's my cross to bear. I just hope I can make up for it at some point, because otherwise my short-sightedness of the whole situation may have cost the site as a whole the trust of the EA developer community.

EA was understanding about us not liking a lot of the changes made. What they weren't prepared for was the scathing sense of betrayal we eminated when we found a glitch left in a demo version of a game who's code was locked months before. It was something I could have controlled, but didn't.

If I were to be honest - yes, this would be by far my biggest disappointment out of the On Tour development, but that's my fault, not something I would list as wanting changed in the game (though I would give my arm for another chance at the glitch situation so I could put the kibosh on it from the start.)

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PostPosted: Tue Jul 11, 2006 3:29 pm  Post subject:   
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obligatory "OMG ITS FBX"

FirebrandX wrote:
4. SSX 3 on the X-box where a board tweak button just happens to be the same button you boost with. Ruined serious play on it entirely.


:??? aren't Tweak and Boost on the same button on every ssx on every console?

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PostPosted: Tue Jul 11, 2006 3:33 pm  Post subject:   
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The only thing that let me down was the magic that was competing in summer 2004. Just all the competing lost on SSX and Tricky. Not even so much the competing...just the talking. There were so many awesome events that came up. FirebrandX coming back for some posts, blackdth denying limits on SSX and chaos the same on Tricky, insane time battles between frost and ssx4ever on tricky, me nailing some world records along with me and ssx4ever taking times on SSX to unbelievable points. Just everything on that forum was awesome. No posers, no spammers, no n00bs...just hardcore fans battling it out and talking like friends.

I really miss those days. I'm not going to bitch about OT. Don't like it, don't play it. I don't really care to much about the new SSX's...the magic is all in the two classics, and it won't be surpassed.


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PostPosted: Tue Jul 11, 2006 5:37 pm  Post subject:   
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the ssx server was shut down?!? well if it did that sure sucks because i was gonna buy a network adapter for PS2 to play ssx 3 on-line



CRAP! :mad Oh well :rolleyes i guess i'll have to wait for ssx 5 and just hope for online capability

sorry if i took this of topic but my 5 disappointments in ssx on tour were
1.legendary shred (too hard).
2.Psymon looks like a emo pansey.
3.the voices arn't good anymore.
4.i actually like to throw the board like in ssx tricky and ssx 3 but now lets play with the board to make it look cool (go figure!).
5.EA ruined their series i know some people wont' agree but lets think about it.

OK first the let to many newbies in at once and then they go and change the good people that they should of left alone....

i kinda liked being able to go diffrent place in the world like gari,(elisum),aloha ice jam e.t.c. but no lets be lazy and just put a bunch of couses on one slope.


some of you guys may disagree but this is just my opinion

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PostPosted: Wed Jul 12, 2006 9:42 pm  Post subject:   
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BlackDth wrote:
obligatory "OMG ITS FBX"

FirebrandX wrote:
4. SSX 3 on the X-box where a board tweak button just happens to be the same button you boost with. Ruined serious play on it entirely.


:??? aren't Tweak and Boost on the same button on every ssx on every console?


Well for some reason the board tweak would activate while you're holding down the boost and you happen to go over a small hump in the snow. It would insta-crash me everytime. I'd cuss and scream "WTF is going on!!? WHY AM I CRASHING FOR NO REASON??" And then I figured out it was going into to tweak mode as the program confused boosting with a buffered board tweak. Since I never had this problem on the PS2, I assumed it was a mistake on the X-Box version and subsequently ruined any fun I would have had on it.


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PostPosted: Fri Jul 14, 2006 11:23 am  Post subject:   
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1) SSX On Tour - Apart from the speed effects and seamless track connections, well you know the rest of the story. :frusty

2) Abandoning the International Flavor - One of the best parts of the first SSX game was that it actually felt I was there in Japan or France with the different announcers and the characters who spoke different languages. Now it's all watered/dummied-down for idiot Americans who just think, "Dammit - speak American!" I don't care if there are optional subtitles or not, let the characters be themselves with their own languages, and let characters travel the globe rather than confine them to one mountain. The voices for Kaori and Sid in On Tour were borderline racist caricatures.

3) Lame Rewards - The rewards in the original SSX were over the top: Untracked was so damn cool that it felt like a generous reward for slaving away at the game for a decent while. It even had it's own song, which was actually beautiful, too. The rewards since the first SSX have become worse and worse through the series.

4) Taking Away Character Interaction - The character interaction in Tricky was genious, and even SSX 3 pulled it off well. On Tour absolutely killed this, down to the lamest common denominator of your CAC uttering "WHOA!" in four different intonations, 247 times over a 4-minute race. Even the CACs' faces looked like they were just run over by an ugly truck. It makes me wonder if CAC's were called in to produce On Tour.

5) EA's Lack of Customer Consideration - EA apparently no longer listened to (or at least listening but not considering) what the fans wanted or didn't want in a game. Of course, we do not have the final say, but On Tour was so off the mark that it's dampened my spirits toward any future SSX release. I'm expecting the worst but hoping for something better than On Tour.

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PostPosted: Mon Jul 17, 2006 2:15 pm  Post subject:   
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5) A month after finally buying SSX Tricky (had rented it many times) my ps2 broke and made the disc unusable.

4) The removal of the "Trick Book" I remember playing Pipe dream in the original and Tricky over and over again, just to complete it.

3) There of Character interactions from Tricky in SSX 3, they could have gone so far...

2) SSX On Tour, haven't played it, and will probably only buy it if I find it for very cheap.

1) One Mountain and Tracks in SSX 3, Tricky just did it so well, from Alaska to Untracked to Merqurycity, the tracks in SSX 3 didn't come close, (but then again in Tricky they had a second chance) and The whole one mountain thing ruined to feel of the SSX Curcuit. It was no longer a world champions league, now it was a bunch of kids snowboarding down their local mountain.


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PostPosted: Sun Jul 23, 2006 4:39 am  Post subject:   
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Legend_armlet wrote:
Kaori only speaks japanese. I really love this character but she could have have a few quotes in english.


He does speak SOME English in SSX Tricky. She may say "You are bad", "How childish" or "Psymon, you need a bath".

Quote:
4. SSX 3 on the X-box where a board tweak button just happens to be the same button you boost with. Ruined serious play on it entirely.


Hang on, the L button was to tweak and the X button was to do a Method.

Anyway here's mine:

1) Addition of rubbish characters, rather than the original SSX riders.
2) Monster Tricks
3) Change of controller configuration in On Tour (Although I've never played it)
4) Bland voices, unlike SSX Tricky
5) One mountain, as in SSX3

AND

6) Lack of online capability, in fact there was NONE on Xbox Live.
7)Everybody having same grab tricks in SSC3, which takes away the originality.
8) Everyone using just one type of board in SSX3 onwards.

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PostPosted: Mon Jul 24, 2006 8:42 am  Post subject:   
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gondee wrote:

4. Mac/Kaori in On Tour

.


no kidding. they fuckin ruined mac and kaori in on tour. i was so bummed.

anyways. my top 5.

1. the complete trashing of the characters in on tour. (especially mac and kaori)(also they had the chance to make skye so cool and sexy by giving her a ton of style and ultra sexy voice, and they didnt)

2. glitches that totally jack cthe competition. like the smurph, and the rail glitch, etc...

3. changing the buton config around. it was well...perfect and they changed it. i can live witht he new set up, but i dont like it.

4. On tour, it was just so thrown together with a ton of glaringly obvious problems, and they still just released it knowing it was all fucked up.

5. going away from a global riding style and witching to one big mountain, and going away from the whackiness that made tricky so awesome. i want courses like Pipedream back, and courses like Tokyo megaplex back. im not saying the whole game has to be crazy like that, but make some courses just totally over the top.


EA has the chance to put SSX back on top as one the best sports titles out there. lets cross our fingers and hope they go the extra mile and do what ever it takes to make ssx5 uber awesome.

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PostPosted: Wed Jul 26, 2006 1:37 am  Post subject:   
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Titan wrote:
EA has the chance to put SSX back on top as one the best sports titles out there. lets cross our fingers and hope they go the extra mile and do what ever it takes to make ssx5 uber awesome.


Uber awesome....... yeah, that's good. :D

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PostPosted: Thu Jul 27, 2006 12:32 pm  Post subject:   
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5. Glitches. Especially in Tricky, they caused too many prroblems.
4. Wrong characters. Taking away some of Tricky's wackiest characters was a mistake, and it stung especially in On Tour.
3. Terrible new characters in the last two games. SSX 3's new additions weren't as good as Tricky's, and you can't dispute that. Allegra was cool and Nate was okay, but Griff and Viggo? It's a good thing they made Gravitude, because I need a cliff to throw them off of. On Tour's new characters aren't even worth mentioning...but they'll probably bring back Tyson or Skye anyway.
2. The de-Psymonization of Psymon. They stripped everything about what made him such a great character. He just didn't seem to be the same after Tricky. In SSX 3 he was okay since he still had a little bit of character and some bolt-ons, but On Tour absolutely ruied him, as well as the other characters.
1. On Tour. Everything that made Tricky and SSX 3 so successful was taken away. The courses, being lively in Tricky and a sort of natural but extreme type in SSX 3, were great in both games(3's could have been an extra minute longer though). On Tour was natural too, but FAR too realistic, and very tedious. The chracters were destroyed. And the perfect Uber system, which could have been absolutely holy in the 4th game, were ruined. And so much more..... :cry


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PostPosted: Thu Jul 27, 2006 2:59 pm  Post subject:   
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well said ^

i forgot probably my biggest dissapointment of On Tour -

:mad [glow=red] GETTING RID OF THE REPLAY[/glow] :mad

it pretty much put making ssx vids in the toilet for me. :cry :mad :cry

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PostPosted: Tue Aug 01, 2006 9:18 am  Post subject:   
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1. SSX On Tour.

2. SSX On Tour.

3. Taking away the little things that made SSX Tricky great (like the craziness, the good voice-acting, and the character rivalries/relationships) in the games after SSX Tricky.

4. Cutting good characters (R.I.P. Hiro, Brodi, JP, etc.), and adding bad ones.

5. Alpine boards could have used more polish.

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PostPosted: Tue Aug 01, 2006 9:39 am  Post subject:   
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5. CaC, if everything was bad in SSX OT I thought at least I could say CAC was good ... too bad that wasn't the case.

4. Music selection for OT

3. The voice changes of OT fucking killed me.

2. Killing of the characters, Zoe being in her PJs? WTF? Psymon selling out? OMG!

1. Ummm OT as a whole

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